AI Insights · Timothy · April 2022
Top 5 Character Collection Games on iOS in Oceania Q1 2022
In the first quarter of 2022, the top 5 character collection games on iOS in Oceania showed varying trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
In the first quarter of 2022, the top 5 character collection games on iOS in Oceania displayed diverse trends in weekly downloads, revenue, and active users. Here's a closer look at their performance based on Sensor Tower data.
Slotomania™ Slots Machine Game from Playtika LTD saw a peak in weekly revenue at around $320K during the week of January 3. However, revenue gradually decreased to approximately $219K by the end of March. Weekly downloads increased steadily from 834 in late December to over 1.1K by the end of March. Active users fluctuated, starting at 6.4K and ending the quarter at 6.2K.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. experienced a significant spike in weekly revenue, reaching nearly $475K in early January. The revenue varied throughout the quarter, ending at about $404K in the last week of March. Downloads saw a peak of 5.9K in late January but dropped to around 3.7K by the end of March. Active users remained relatively stable, with a slight increase from 58K to 60K over the quarter.
Clash of Clans from Supercell had a consistent performance in weekly revenue, peaking at approximately $340K in late January. Weekly downloads were fairly steady, starting at 10.3K and ending at 9.2K. Active users showed an upward trend, growing from 532K to 619K by the end of March.
Clash Royale, also by Supercell, saw its highest weekly revenue at around $335K in early January. Revenue saw fluctuations but ended the quarter at about $216K. Downloads were highest at 15.3K in late December and saw a slight peak again at 15.8K at the end of March. Active users increased from 250K to 265K during the quarter.
State of Survival: Zombie War by FunPlus International AG had a notable peak in weekly revenue at about $200K in late March. Downloads peaked at 9.6K in early January but declined to around 3.9K by the end of the quarter. Active users started at 22K and slightly decreased to 15.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.